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Virtual Reality (VR)

Virtual reality (VR) is a realistic and immersive simulation of a virtual environment, experienced through interactive software and hardware.

 

Contact Angela Davis if you need to book the VR room during a time that is not listed on the booking request form. 

Virtual Reality - female wearing a vr headset

Use this guide to learn about virtual reality (VR) and the VR resources available through the Library. If you have questions, please ask a librarian for help.

What is VR?

Virtual reality (VR) is the use of software and devices to simulate a 'real world' environment in which the user feels completely immersed.  Often, this includes not just sight, but sound and gestures.

Watch a Video

Watch this short video from GCFLearnFree.org to learn about virtual and augmented reality.

Real World Applications

Virtual reality and augmented reality can be used for various forms of simulations and entertainment. Here are just a few examples of practical/educational uses:

  • Archaeology:  Walk around 3D visualizations or reconstructions of archaeological sites.
  • Architecture: Build 1:1 models of rooms or buildings and interact with them.
  • Art: Visit museums, view artwork from different angles or up close, or create original art.
  • Engineering: View designs in 3D and gain a better understanding of how they work.
  • Journalism: Immerse in the stories being told.
  • Medicine: Practice surgeries or other procedures; visualize anatomy up close and in 3D.
  • Psychiatry: Run simulations to help reduce anxiety.
  • Travel: Visit ocean depths or outer space.